E23 Go

Redefining the experience of the RoboTaxi, cooperated with Nissan

E23 Go redefined the Robotaxi experience through gamification, giving users motivation to try new services and offering clients a new business model to boost growth.

As the UX designer, I led user research, ideation, UX flow design, and wrote the implementation documentation.

Client

The Renault-Nissan-Mitsubishi Alliance

My role

UX designer II

Contribution

User research / Product strategy / Product design / Motion

Timeline

12 weeks (Apr. - Jun. 2022)

Impact

Gained rapid business growth

After implementation, Nissan gained over 1,200 new users and completed 3,000 rides in just 7 months, using only 2 vehicles.

Problem space

At the time, Nissan only held a test license, whereas competitors had already secured business licenses. The key to staying competitive was to get as many rides as quickly as possible, a crucial step toward qualifying for a business license.

Research

Since Robotaxi users were mostly tech enthusiasts, qualitative research was valuable. I interviewed 6 users, ran 12 test rides, and held focus groups to understand their use cases and pain points.

Common painpoints

They are not motivated to use a Robotaxi

Users hope their car can meet their basic needs and, more importantly, fulfill their needs in specific scenarios.

They are unsure how to use the Robotaxi

Even though users love technology, they want it to be as user-friendly as possible.

They can’t find pick-up spots

Users primarily drive themselves and hope to make driving easier and more comfortable, while also providing some convenient features for the front passenger.

They don’t trust autonomous driving

Users primarily drive themselves and hope to make driving easier and more comfortable, while also providing some convenient features for the front passenger.

Solution

Instead of designing a pure transportation service like Uber, I influenced the product strategy by shifting the perspective to a more gamified transportation service, making the experience more enjoyable for customers.

Features

Provide users with surprises on their way to the station

Offer free themed tours for the first time users

Use gamified map to encourage users to explore the stations

Display the available services dynamically through the service center

Reduce anxiety by sharing voice bullets with other passengers

Give users surprises along the journey

Use carefully designed Easter eggs and badges to keep surprising users and encourage them to keep using the Robotaxi service.

Offer free themed tours for the first time users

When users try Robotaxi for the first time, offer free themed tours to help them get familiar with how it works and enjoy the new experience.

Use gamified map to encourage users to explore the stations

Unlike Uber, Robotaxi requires users to go to specific stations for pickup. So I designed a gamified map to encourage users to explore new stations.

Display the available services dynamically through the service center

As soon as users get in the car, they see the available services inside. The content is customized based on the current time, location, and their preferences.

Reduce anxiety by sharing voice bullets with other passengers

Reduce users’ anxiety about riding Robotaxi by allowing them to interact with other passengers through voice.

Education

Carnegie Mellon University

MDes Design for Interactions 2025

Tongji University

B.E. Industrial Design 2021

Experience

AgWise

Founding UX Designer (Part-time) 2024

ARK Design, Volkswagen Group

UX Designer II 2021-2023

IDEO

UX Design Freelancer 2021

Product Design Intern 2020-2021

AQKA

Research Intern 2020

Award

Red Dot Design Award

Concept Design Award 2020, 2025

Core 77 Design Awards

Student Winner | App & Platforms Award

Dyson Design Award

Globe Top 20

A’ Design Award

Silver Award

Indigo Design Award

Gold Winner

NY Product Design Awards

Silver Winner | Interactive Design

Muse Creative Award

Silver Winner

@Albert Zhang 2025